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Factual Programming and Human Computer Interface

SWE 234 · Semester 3

3 credits · 8 learning units

Lessons

5 of 8 learning units provide interactive tutorials with worked examples, diagrams, knowledge checks and subject mastery questions. Each check draws five questions from the available bank; question counts vary by unit. The remaining units provide preparation, guided practice or an independent project.

Subunit titles retain the curriculum’s original language.

Start here

  1. Lesson 1Application state, objects and user interactions

Curriculum topics

  1. Lesson 2Concepts of object-oriented programmingInteractive tutorial
  2. Lesson 3Practice of OOPInteractive tutorial
  3. Lesson 4Windows applications and web applicationsInteractive tutorial
  4. Lesson 5Distributing the applicationInteractive tutorial
  5. Lesson 6Database programming with ADO.NETInteractive tutorial

Put it into practice

  1. Lesson 7Guided laboratory and troubleshooting

Work independently

  1. Lesson 8Independent project and review
Curriculum source

HND Computer Engineering Software Engineering Curriculum.pdf · SWE 234 · Course table: p. 10 · Outline pages: 39